Converting PPM to ICO produces Windows icon files from academic or scientific image source. Rarely needed (ICO is a consumer format and PPM is a research format) but supported for completeness.
Drag & drop image files here, or browse
Drop your PPM files here
Standard icon sizes (16, 32, 48, 256) are generated by downscaling. No alpha is added (PPM has none), so icons will have opaque backgrounds.
ICO is the native Windows icon format.
PPM is a trivially simple uncompressed RGB format from the Netpbm suite. Each pixel is three bytes, prefixed by a tiny text header. Used in academic image processing, scientific computing pipelines, Linux kernel boot splashes, and as a debug format because anyone can write a parser in 20 lines.
ICO is the Windows icon format. A single .ico file can hold multiple resolutions (16×16, 32×32, 48×48, 256×256) and color depths simultaneously, letting the OS pick the best for context. Every browser serves favicons as ICO, and Windows desktop icons use it natively.
No. PPM has no alpha channel, so the icon's background will be opaque. Usually whatever background color the PPM captured.
Square, 256×256 or larger, for sharp output at all icon sizes.
PPM is a trivially simple uncompressed RGB format from the Netpbm suite. Each pixel is three bytes, prefixed by a tiny text header. Used in academic image processing, scientific computing pipelines, Linux kernel boot splashes, and as a debug format because anyone can write a parser in 20 lines.
ICO is the Windows icon format. A single .ico file can hold multiple resolutions (16×16, 32×32, 48×48, 256×256) and color depths simultaneously, letting the OS pick the best for context. Every browser serves favicons as ICO, and Windows desktop icons use it natively.
Yes. The converter runs entirely in your browser using WebAssembly. Your images are never uploaded, never sent to a server, and never leave your device.
There's no hard limit, but because everything runs in your browser you're bounded by available memory. Very large images (over a few hundred megapixels) can hit browser memory limits. Process in smaller batches if you run into issues.