Converting AVIF to GIF reduces the image to a 256-color palette for platforms that specifically require GIF. This is a quality downgrade in nearly every case. Use it only when a target system can't accept anything else.
Drag & drop image files here, or browse
Drop your AVIF files here
The 256-color palette limit devastates photographic content from AVIF sources. Gradients band, skin tones blotch, and subtle textures disappear. Alpha collapses to single-bit transparency. HDR and wide-gamut AVIF data gets tonemapped and then quantized to palette entries.
GIF plays on every browser, email client, and viewer ever made.
AVIF is an image format built on the AV1 video codec, standardized in 2019. It supports HDR, wide color gamut, 12-bit depth, alpha, and animation. At matched perceived quality it's typically 50% the size of JPG and 20% smaller than WebP. Support is near-universal in modern browsers but spottier in image editors.
GIF is a 1987 format limited to a 256-color palette. Its lasting relevance is support for simple animation, which kept it in the meme ecosystem after PNG replaced it for static images. GIF compression is lossless within its palette constraints but usually worse than PNG for the same image.
Rarely. Only when a specific platform requires GIF. For any normal use case, the 256-color limit makes AVIF-to-GIF a large quality downgrade.
Only in a degraded form. GIF's single-bit alpha replaces AVIF's full alpha channel. Soft edges become jagged.
AVIF is an image format built on the AV1 video codec, standardized in 2019. It supports HDR, wide color gamut, 12-bit depth, alpha, and animation. At matched perceived quality it's typically 50% the size of JPG and 20% smaller than WebP. Support is near-universal in modern browsers but spottier in image editors.
GIF is a 1987 format limited to a 256-color palette. Its lasting relevance is support for simple animation, which kept it in the meme ecosystem after PNG replaced it for static images. GIF compression is lossless within its palette constraints but usually worse than PNG for the same image.
Yes. The converter runs entirely in your browser using WebAssembly. Your images are never uploaded, never sent to a server, and never leave your device.
There's no hard limit, but because everything runs in your browser you're bounded by available memory. Very large images (over a few hundred megapixels) can hit browser memory limits. Process in smaller batches if you run into issues.