Converting TIFF to BMP produces an uncompressed Windows bitmap from the first TIFF page. Useful for feeding TIFF imagery into legacy Windows software or embedded systems that don't read TIFF.
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Drop your TIFF files here
Lossless pixel preservation of 8-bit content. 16-bit TIFF precision is lost in standard BMP. File size grows to uncompressed size, often larger than even uncompressed TIFF due to BMP's padding requirements. Alpha handling in BMP is inconsistent.
BMP runs on every Windows version and most cross-platform viewers.
TIFF is a 1986 container format used throughout professional photography, print production, and archival imaging. It supports lossless compression, multiple pages, 16-bit-per-channel color, embedded color profiles, and high bit-depth grayscale. Print shops, medical imaging, and GIS systems expect TIFF.
BMP is the uncompressed Windows bitmap format from 1990. Files are huge because almost nothing is compressed, but the format is trivial to decode and supported by virtually every Windows utility, embedded system, and legacy tool. Useful as an interchange format when other options fail.
No. BMP is single-page. Only the first TIFF page becomes the BMP.
Inconsistently. 32-bit BMP supports alpha, but many tools ignore it. For reliable transparency use PNG.
TIFF is a 1986 container format used throughout professional photography, print production, and archival imaging. It supports lossless compression, multiple pages, 16-bit-per-channel color, embedded color profiles, and high bit-depth grayscale. Print shops, medical imaging, and GIS systems expect TIFF.
BMP is the uncompressed Windows bitmap format from 1990. Files are huge because almost nothing is compressed, but the format is trivial to decode and supported by virtually every Windows utility, embedded system, and legacy tool. Useful as an interchange format when other options fail.
Yes. The converter runs entirely in your browser using WebAssembly. Your images are never uploaded, never sent to a server, and never leave your device.
There's no hard limit, but because everything runs in your browser you're bounded by available memory. Very large images (over a few hundred megapixels) can hit browser memory limits. Process in smaller batches if you run into issues.