TGA to BMP Converter

Converting TGA to BMP produces uncompressed Windows bitmap data. Useful for feeding TGA textures into legacy Windows software or tools that only read BMP.

image

Drag & drop image files here, or browse

Drop your TGA files here

What changes when you convert TGA to BMP

Lossless pixel preservation. File size grows if the TGA was RLE compressed; stays similar if it was already uncompressed. Alpha support in BMP is inconsistent across tools.

When to use this conversion

  • Feeding TGA art into Windows-native legacy tools
  • Loading into embedded systems with BMP parsers
  • Programming coursework requiring BMP

Where the output plays

BMP works on every Windows version and most cross-platform viewers.

About these formats

TGA (Truevision Targa)

TGA (Targa) was developed in 1984 for Truevision graphics cards. It persists in game development, 3D rendering, and film VFX pipelines because it supports high bit-depths, an alpha channel, and optional run-length compression. Many DCC tools (Maya, Blender, ZBrush) use TGA for textures.

BMP (Windows Bitmap)

BMP is the uncompressed Windows bitmap format from 1990. Files are huge because almost nothing is compressed, but the format is trivial to decode and supported by virtually every Windows utility, embedded system, and legacy tool. Useful as an interchange format when other options fail.

How It Works

  1. Add your TGA files Drag TGA images onto the page or click to pick them from your file browser. Batch uploads are fine.
  2. Choose BMP settings Pick quality or compression settings for the BMP output. Defaults match common target use cases.
  3. Convert in your browser The converter runs locally via WebAssembly. Nothing uploads. Progress shows per file so you know exactly what's happening.
  4. Download BMP files Grab each converted file individually, or download the whole batch as a single ZIP.

Features

Supported Formats

FAQ

Will alpha transfer?

In 32-bit BMP, technically yes; but many tools ignore BMP alpha. For reliable transparency use PNG.

Is BMP smaller or bigger than TGA?

Typically similar or slightly larger. Both are uncompressed or lightly compressed; BMP adds some padding and header overhead.

What is TGA (Truevision Targa)?

TGA (Targa) was developed in 1984 for Truevision graphics cards. It persists in game development, 3D rendering, and film VFX pipelines because it supports high bit-depths, an alpha channel, and optional run-length compression. Many DCC tools (Maya, Blender, ZBrush) use TGA for textures.

What is BMP (Windows Bitmap)?

BMP is the uncompressed Windows bitmap format from 1990. Files are huge because almost nothing is compressed, but the format is trivial to decode and supported by virtually every Windows utility, embedded system, and legacy tool. Useful as an interchange format when other options fail.

Are my files private?

Yes. The converter runs entirely in your browser using WebAssembly. Your images are never uploaded, never sent to a server, and never leave your device.

Is there a file size limit?

There's no hard limit, but because everything runs in your browser you're bounded by available memory. Very large images (over a few hundred megapixels) can hit browser memory limits. Process in smaller batches if you run into issues.